Jimmy Hart
CAW by SVRRulez
Body Toning: 39
Face Skin: 12
Body Skin: DEF
Skin Color: -93 7 0
Hair: 61 -85 5 0 37
Body Hair: DEF
Eyebrows: 21 -88 21 0
Eyes: 7
Facial Hair: 55 -99 3 0 55
Sideburns: DEF
Lips: 2 -100 10 -5
Teeth: DEF
Face Morphing:
Head: 25 12 0
Eyebrows: 0 0 -20
Eyes: 5 -5 -44 -57
Nose: 30 19 0 0
Cheek: 14 0 5 0
Mouth: -38 42 0 0
Jaw: 0 -100 0 20
Ears: DEF
Age: -20
Full Body Scaling:
Head: 48 0 -35
Neck: DEF
Chest: -62 -47 0
Shoulders: -68 -75
Abdomen: DEF
Arms: -41 -45 -58
Hands: -17 -17
Waist: DEF
Legs: -10 -10 0 -30
Feet: DEF
Head - Design - Simple 153 Rotate once Largest Horizontal 2nd largest vertical
(See help pic 1 for placement) -94 54 -55 55
Head Access. 8 85 0 -100
Long Hemline M1 D29 100 2 0 100 -100
Upper Body Acces. 3 100 18 0 100
Shoes 1 Black
Pants 18
Jackets M1 D25
-80 -60 0
Arms - Design - Simple 153 Longest vertical Smallest horizontal Rotate Once 100 26 0 100
(See help pic 2 for placement)
*REPEAT TO OTHER ARM*
Arms - Desingn - Simple 153 Longest vertical Smallest horizontal Rotate once 100 26 0 100
(See help pic 3 for placement)
Face Skin: 12
Body Skin: DEF
Skin Color: -93 7 0
Hair: 61 -85 5 0 37
Body Hair: DEF
Eyebrows: 21 -88 21 0
Eyes: 7
Facial Hair: 55 -99 3 0 55
Sideburns: DEF
Lips: 2 -100 10 -5
Teeth: DEF
Face Morphing:
Head: 25 12 0
Eyebrows: 0 0 -20
Eyes: 5 -5 -44 -57
Nose: 30 19 0 0
Cheek: 14 0 5 0
Mouth: -38 42 0 0
Jaw: 0 -100 0 20
Ears: DEF
Age: -20
Full Body Scaling:
Head: 48 0 -35
Neck: DEF
Chest: -62 -47 0
Shoulders: -68 -75
Abdomen: DEF
Arms: -41 -45 -58
Hands: -17 -17
Waist: DEF
Legs: -10 -10 0 -30
Feet: DEF
Head - Design - Simple 153 Rotate once Largest Horizontal 2nd largest vertical
(See help pic 1 for placement) -94 54 -55 55
Head Access. 8 85 0 -100
Long Hemline M1 D29 100 2 0 100 -100
Upper Body Acces. 3 100 18 0 100
Shoes 1 Black
Pants 18
Jackets M1 D25
-80 -60 0
Arms - Design - Simple 153 Longest vertical Smallest horizontal Rotate Once 100 26 0 100
(See help pic 2 for placement)
*REPEAT TO OTHER ARM*
Arms - Desingn - Simple 153 Longest vertical Smallest horizontal Rotate once 100 26 0 100
(See help pic 3 for placement)